INSPIRIA KNOWLEDGE CAMPUS
Program Architect – BMS & BMAGD
Posted Aug 26, 2026
Program Architecture & Curriculum Design
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Design, structure, and continuously evolve the curriculum architecture for the BMS and BMAGD programs, ensuring alignment with UGC/MAKAUT norms and evolving industry requirements.
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Build integrated academic plans, course maps, and assessment models for both programs in coordination with the Academic team.
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Benchmark program structure against industry and market trends in media, animation, and game design to keep curriculum future-ready.
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Lead periodic curriculum review and revision cycles, incorporating faculty, student, and industry feedback.
Academic Delivery & Monitoring
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Take overall responsibility for planning and monitoring of program delivery across the BMS and BMAGD departments.
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Oversee routine academic operations – subject allocation, resource allocation, and scheduling – for both programs.
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Conduct daily and quarterly monitoring of academic delivery for students and faculty members across both departments.
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Ensure timely completion of practical sessions, sessional papers, and internal examinations as per university norms, with data entered into the MAKAUT portal.
Teaching & Student Skilling
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Teach core and elective courses within the BMS and BMAGD curricula as required.
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Train and skill students in Production – covering camera & lighting and on-set filmmaking practices – and in animation/game design workflows relevant to BMAGD.
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Train and skill students in Post-Production – covering video editing, finishing workflows, and multimedia output.
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Provide mentorship to students across both programs, guiding them through hands-on production, post-production, animation, and game design projects.
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Introduce and integrate new technologies, applications, and digital platforms into teaching delivery for both programs.
Industry Collaboration, Internship & Placement
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Cultivate collaborative partnerships with media, animation, and gaming industry experts for curriculum input, guest sessions, and student opportunities.
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Coordinate training and placement activities for final-year batches of BMS and BMAGD in partnership with the Placement Cell.
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Create networking opportunities and facilitate internships and placements, tracking soft-skill training schedules and progress.
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Align department goals with the institution’s strategic plan through collaboration with the Corporate Relations team.
Administrative Responsibilities
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Act as a passionate advocate for the college, promoting the strengths and academic offerings of the BMS and BMAGD programs.
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Manage department activities and events for both programs, ensuring visibility in institutional systems (e.g., Camu).
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Conduct quarterly assessments of departmental activities and incorporate outcomes into OKRs as per institutional requirements.
Requirements
Skills Required:
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Curriculum & Program Architecture Design
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Academic Planning & Assessment Design
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Writing / Content Writing
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Teaching
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Script Writing
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Filmmaking
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Animation & Game Design Fundamentals
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Research
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Photography
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Pre-production
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Production
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Video Editing
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Camera & Lighting
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Students Skilling in Production
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Students Skilling in Post-Production
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Mentorship in Production
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Mentorship in Post-Production
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Industry Liaison & Partnership Building
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Department & Resource Administration
Role snapshot
Job type
Full-time
Required skills
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